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README
Apache-2.0

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合抱之木,生于毫末;九层之台,起于垒土。

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💿描述

名称 描述
NuGet version (RRQMCore) RRQMCore是为RRQM系提供基础服务功能的库,其中包含:
内存池对象池等待逻辑池AppMessenger3DES加密
Xml快速存储运行时间测量器文件快捷操作
高性能序列化器规范日志接口等。
NuGet version (RRQMSocket) RRQMSocket是一个整合性的、超轻量级的、可以免费商用使用
的网络通信服务框架。它具有 高并发连接高并发处理
事件订阅插件式扩展多线程处理内存池对象池
等特点,让使用者能够更加简单的、快速的搭建网络框架。
NuGet version RRQMSocketFramework是RRQMSocket系列的企业版,两者在
功能上几乎没有区别,但是RRQMSocketFramework无任何依赖,
且可以提供专属的定制功能。具体差异请看RRQM商业运营
NuGet version (RRQMSocket.FileTransfer) RRQMSocket.FileTransfer是一个高性能的文件传输框架,您可以
用它传输任意大小的文件,它可以完美支持上传下载混合式队列传输
断点续传快速上传传输限速获取文件信息删除文件等。
在实时测试中,它的传输速率可达1000Mb/s。
NuGet version (RRQMSocket.WebSocket) RRQMSocket.WebSocket是一个高效,超轻量级的WebSocket框架。
它包含了Service和Client两大组件,同时定义了文本、二进制或
其他类型数据的快捷发送、分片发送接口,可与js等任意WebSocket组件交互
NuGet version (RRQMSocket.Http) RRQMSocket.Http是一个能够简单解析Http的服务组件,
能够快速响应Http服务请求。
NuGet version (RRQMSocket.RPC) RPC是一个超轻量、高性能、可扩展的微服务管理平台框架,
目前已完成开发RRQMRPCXmlRpcJsonRpcWebApi部分。
RRQMRPC部分使用RRQM专属协议,支持客户端异步调用
服务端异步触发、以及outref关键字,函数回调等。
在调用效率上也是非常强悍,在调用空载函数,且返回状态时,
10w次调用仅用时3.8秒,不返回状态用时0.9秒。
其他协议调用性能详看性能评测。
NuGet version (RRQMSocket.RPC.XmlRpc) XmlRpc是一个扩展于RRQMSocket.RPC的XmlRpc组件,可以通过
该组件创建XmlRpc服务解析器,完美支持XmlRpc数据类型,类型嵌套,
Array等,也能与CookComputing.XmlRpcV2完美对接。
不限Web,Android等平台。
NuGet version (RRQMSocket.RPC.JsonRpc) JsonRpc是一个扩展于RRQMSocket.RPC的JsonRpc组件,
可以通过该组件创建JsonRpc服务解析器,支持JsonRpc全部功能,可与Web,Android等平台无缝对接。
NuGet version (RRQMSocket.RPC.WebApi) WebApi是一个扩展于RRQMSocket.RPC的WebApi组件,可以通过
该组件创建WebApi服务解析器,让桌面端、Web端、移动端可以
跨语言调用RPC函数。功能支持路由、Get传参、Post传参等。

🖥支持环境

  • .NET Framework4.5及以上。
  • .NET Core3.1及以上。
  • .NET Standard2.0及以上。

🥪支持框架

  • WPF
  • Winform
  • Blazor
  • Xamarin
  • Mono
  • Unity
  • 其他(即所有C#系)

🌴RRQMSocket特点速览

传统IOCP和RRQMSocket

RRQMSocket的IOCP和传统也不一样,就以微软官方示例为例,使用MemoryBuffer开辟一块内存,均分,然后给每个会话分配一个区接收,等收到数据后,再复制源数据,然后把复制的数据进行处理。而RRQMSocket是每次接收之前,从内存池拿一个可用内存块,然后直接用于接收,等收到数据以后,直接就把这个内存块抛出处理,这样就避免了复制操作,虽然只是细小的设计,但是在传输1000w64kb的数据时,性能相差了10倍

数据处理适配器

相信大家都使用过其他的Socket产品,例如HPSocket,SuperSocket等,那么RRQMSocket在设计时也是借鉴了其他产品的优秀设计理念,数据处理适配器就是其中之一,但和其他产品的设计不同的是,RRQMSocket的适配器功能更加强大,它不仅可以提前解析数据包,还可以解析数据对象。例如:可以使用固定包头对数据进行预处理,从而解决数据分包、粘包的问题。也可以直接解析HTTP协议,经过适配器处理后传回一个HttpRequest对象等。

兼容性与适配

RRQMSocket提供多种框架模型,能够完全兼容基于TCP、UDP协议的所有协议。例如:TcpService与TcpClient,其基础功能和Socket一模一样,只是增强了框架的坚固性并发性,将连接接收数据通过事件的形式抛出,让使用者能够更加友好的使用。

🔗联系作者

🍻RRQM系产品

名称 版本(Nuget Version) 下载(Nuget Download) 描述
RRQMSkin NuGet version (RRQMSkin) Download RRQMSkin是WPF的控件样式库,其中包含: 无边框窗体圆角窗体水波纹按钮输入提示筛选框控件拖动效果圆角图片框弧形文字扇形元素指针元素饼图时钟速度表盘 等。

链接目录

应用场景模拟


【场景一】

我的服务器(客户端)是物联网硬件(或PLC硬件),我可以使用什么吗?可以的话,应该从哪里学习?

【应用一】

完全可以使用,一般的硬件通信,都是基于TCP协议的指定协议数据包,可以直接学习搭建TCP服务器(或客户端),然后使用数据数据处理器解析数据。不过一般的,在RRQM内置的解析器不足以应对所有的数据协议包,所以可能需要自己重写数据处理适配器。


【场景二】

我想搭建游戏服务器,性能够吗?如何选择应用组件?

【应用二】

首先绝对性能是由物理机决定的,不同的物理机、操作系统,具有不同性能表现。在RRQM中,网络操作模式全遵循IOCP,该模式下在window平台性能显著,最大接收连接数在1w是没有任何问题的。经测试,在个人电脑上(i7-10H,8G RAM),服务器每秒处理数据流量可达1Gb,处理并发数据量200w次(每条4字节)。所以,性能基本上没什么问题的。组件的话,如果客户端也采用RRQM(Unity也可以使用的),那建议使用“TCP+固定包头”,这样解析数据比较方便。如果是其他客户端,就需要自己制定分包策略。


致谢

谢谢大家对我的支持,如果还有其他问题,请加群QQ:234762506讨论。

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后续开发计划

  1. KCP功能开发
  2. WebSocket组件

💕 支持本项目

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简介

【RRQMSocket】是一个轻量级网络通信框架,其特点是多兼容、广适配、高并发。其中主要内容包括:TCP、UDP服务通信框架、WebSocket、大文件传输、RPC、WebApi、XmlRpc、JsonRpc等内容 展开 收起
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