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README
Apache-2.0

Azexplosion_ohos

本项目是基于开源项目AZExplosion进行鸿蒙化的移植和开发的,可以通过项目标签以及github地址( https://github.com/Xieyupeng520/AZExplosion )追踪到原安卓项目版本。

项目名称:Azexplosion_ohos

所属系列:鸿蒙的第三方组件适配移植

功能:实现了点击图片粒子破碎效果,以及动画的各种属性用法。

调用差异:无

开发环境:sdk5,DevEco Studio2.1 beta3

项目发起作者:胡鹏达

邮箱:824128845@qq.com

原项目Doc地址:https://github.com/Xieyupeng520/AZExplosion

项目介绍

编程语言:Java

安装教程 下载AZExplosion的har包explosopn.har(位于output文件夹下)。

启动 DevEco Studio,将下载的har包,导入工程目录“entry->libs”下。

在moudle级别下的build.gradle文件中添加依赖,在dependences标签中增加对libs目录下jar包的引用。

dependencies { implementation fileTree(dir: 'libs', include: ['.jar', '.har']) …… } 在导入的har包上点击右键,选择“Add as Library”对包进行引用,选择需要引用的模块,并点击“OK”即引用成功。 在sdk5,DevEco Studio2.1 beta3下项目可直接运行

使用说明

1.需要用到的主要资源

  1.1 新建对象
  public class Particle {
    //默认小球宽高
    public static final int PART_WH = 5;
    //粒子圆心x 
    float cx;
   //粒子圆心y
    float cy;
   //粒子半径
    float radius;
   //颜色
    int color;
   //透明度
    float alpha;
    Rect mBound;
1.2新建ExplosionField对象继承自Component用于做粒子集的画布需要重写onDraw()方法
public class ExplosionField extends Component {
    private static final String TAG = "ExplosionField";

    public final float DENSITY = DisplayManager.getInstance().getDefaultDisplay(getContext()).get().getAttributes().densityPixels;
    public int dp2px(int dp) {
        return Math.round(dp * DENSITY);
    }
    //定义canvas
    private static final Canvas mCanvas = new Canvas();
    //用一个List保存动画集
    private ArrayList<ExplosionAnimator> explosionAnimators;
    private ClickedListener onClickListener;
    private boolean endFlag = true;
    public ExplosionField(Context context) {
        super(context);
        init();
    }
    public ExplosionField(Context context, AttrSet attrs) {
        super(context, attrs);
        init();
    }
     //初始化
    private void init() {
        explosionAnimators = new ArrayList<ExplosionAnimator>();
        attach2Activity((Ability) getContext());
    }
1.3新建ExplosionAnimator继承自ValueAnimator用来执行自定义动画
public class ExplosionAnimator extends AnimatorValue implements AnimatorValue.ValueUpdateListener {
    //默认时间间隔
    public static final int DEFAULT_DURATION = 1500;
    //粒子
    private Particle[][] mParticles;
    //画笔
    private Paint mPaint;
    //组件
    private Component mContainer;
    private float myvalue =0;
    //粒子动画
    public ExplosionAnimator(Component view, PixelMap bitmap, Rect bound) {
        mPaint = new Paint();
        mContainer = view;
        //设置默认时间
        setDuration(DEFAULT_DURATION);
        setValueUpdateListener(this);
       //粒子调用generateParticles方法
        mParticles = generateParticles(bitmap, bound);
    }
1.4先通过view的宽高创建出一个同样大小的空白图用PixelMap 的静态方法createPixelmap()创建
 private PixelMap getPixelMap(int resId) {
        InputStream drawableInputStream = null;
        try {
            drawableInputStream = getResourceManager().getResource(resId);
            ImageSource.SourceOptions sourceOptions = new ImageSource.SourceOptions();
            sourceOptions.formatHint = "image/png";
            ImageSource imageSource = ImageSource.create(drawableInputStream, null);
            ImageSource.DecodingOptions decodingOptions = new ImageSource.DecodingOptions();
            //设置格式
            decodingOptions.desiredPixelFormat = PixelFormat.ARGB_8888;
            PixelMap pixelMap = imageSource.createPixelmap(decodingOptions);
            return pixelMap;
        } catch (Exception e) {
            e.printStackTrace();
        } finally {
            try{
                if (drawableInputStream != null){
                    drawableInputStream.close();
                }
            }catch (Exception e) {
                e.printStackTrace();
            }
        }
        return null;
    }
1.5把快照分解成若干个粒子这些粒子的组合能看出来是原图的影子然后再让粒子动起来形成后面的动画在Particle类中定义静态方法generateParticle()用来生成新的Particle对象
public static Particle generateParticle(int color, Rect bound, Point point) {
        //行是高
        int row =  point.getPointYToInt();
        //列是宽
        int column = point.getPointXToInt();
        //新建粒子
        Particle particle = new Particle();
        particle.mBound = bound;
        //粒子颜色       
        particle.color = color;
        //粒子透明度
        particle.alpha = 1f;
        //把半径设为宽长
        particle.radius = PART_WH;
        // 圆心坐标
        particle.cx = bound.left+ PART_WH * column;
        particle.cy = bound.top + PART_WH * row;
        return particle;
}
1.6在ExplosionAnimator中通过方法getAnimatedValue()就能够不断得到递增的范围记做factor)。我们先在Particle写好得到变化因素后属性要发生的改变cx左右移动都可以cy向下移动且距离和view高度有关radius变小alpha变得越来越透明public void advance(float factor) {
        //移动粒子x坐标 
        cx = cx + factor * random.nextInt(mBound.getWidth()) * (random.nextFloat() -0.5f);
        //移动粒子y坐标        
        cy = cy + factor * random.nextInt(mBound.getHeight() / 2);
        //半径变小
        radius = radius - factor * random.nextInt(2);
        //透明度也逐渐改变
        alpha = (1f - factor) * (1 + random.nextFloat());
    }
}
1.7在ExplosionField中建立一个爆炸方法只要调用这个方法传入Component最后执行animator.start()Component就会执行爆炸效果
public void explode(final Component view) {
        //获取view在屏幕上的绝对坐标
        int[] positions = view.getLocationOnScreen();
        //修正因为状态栏导致的错位
        positions[1] = positions[1] - 159
        Rect rect = view.getComponentPosition();
        //使得图片与破碎大小一致
        rect.set(rect.left-75,rect.top,rect.right+75,rect.bottom+150);
        final ExplosionAnimator animator = new ExplosionAnimator(this, createBitmapFromView(view), rect);
        explosionAnimators.add(animator);
1.8在Activity的最上层盖一层透明的ExplosionField视图用来显示粒子动画
 private void attach2Activity(Ability activity) {
        ComponentContainer rootView = (ComponentContainer) activity.findComponentById(ResourceTable.Id_group1).getComponentParent        ().getComponentParent();
        ComponentContainer.LayoutConfig lp = new ComponentContainer.LayoutConfig(
                ComponentContainer.LayoutConfig.MATCH_PARENT, ComponentContainer.LayoutConfig.MATCH_PARENT);
        rootView.addComponent(this, lp);
    }
1.9调用了addListener()方法就是把需要实现点击破碎效果的view加上监听器
  public void addListener(Component view) {
        if (view instanceof ComponentContainer) {
            ComponentContainer viewGroup = (ComponentContainer) view;
            int count = viewGroup.getChildCount();
            for (int i = 0 ; i < count; i++) {
                addListener(viewGroup.getComponentAt(i));
            }
        } else {
            view.setClickable(true);
            view.setClickedListener(getOnClickListener());
        }
    }
    private ClickedListener getOnClickListener() {
        if (null == onClickListener) {
            onClickListener = new ClickedListener() {
                @Override
                public void onClick(Component component) {
                    ExplosionField.this.explode(component);
                }
            };
        }
        return onClickListener;
    }
}
2.布局及初始化

2.1xml布局

<?xml version="1.0" encoding="utf-8"?>
<DirectionalLayout xmlns:ohos="http://schemas.huawei.com/res/ohos"
              ohos:id="$+id:root"
              ohos:width="match_parent"
              ohos:height="match_parent"
              ohos:orientation="vertical"
        >
    <Text
            ohos:width="match_content"
            ohos:text="破碎效果"
            ohos:text_size="60vp"
            ohos:top_margin="10vp"
            ohos:left_margin="30vp"
            ohos:bottom_margin="15vp"
            ohos:right_padding="15vp"
            ohos:left_padding="15vp"
            ohos:height="match_content"/>

    <DirectionalLayout ohos:id="$+id:group1"
                  ohos:width="match_parent"
                  ohos:height="100vp"
                  ohos:top_margin="10vp"
                  ohos:orientation="horizontal"
            >

        <Image
            ohos:id="$+id:qq"
                ohos:width="match_content"
                ohos:height="match_content"
                ohos:image_src="$media:qq"
            ohos:left_margin="25vp"
            ohos:right_margin="25vp"
            ohos:top_margin="15vp"

            />
        <Image
            ohos:id="$+id:qzone"
            ohos:width="match_content"
            ohos:height="match_content"
            ohos:image_src="$media:qzone"
            ohos:left_margin="25vp"
            ohos:right_margin="25vp"
            ohos:top_margin="15vp"
            />

        <Image
            ohos:id="$+id:vx"
                ohos:width="match_content"
                ohos:height="match_content"
                ohos:image_src="$media:vx"
            ohos:left_margin="25vp"
            ohos:right_margin="25vp"
            ohos:top_margin="15vp"
            />
        <Image
            ohos:id="$+id:qq_music"
                ohos:width="match_content"
                ohos:height="match_content"
                ohos:image_src="$media:qq_music"
            ohos:left_margin="25vp"
            ohos:top_margin="15vp"
            ohos:right_margin="25vp"
            />
    </DirectionalLayout>
    <DirectionalLayout
        ohos:width="match_parent"
        ohos:height="100vp"
        ohos:top_margin="10vp"
        ohos:orientation="horizontal">

        <Image
            ohos:id="$+id:wb"
            ohos:width="match_content"
            ohos:height="match_content"
            ohos:image_src="$media:wb"
            ohos:left_margin="25vp"
            ohos:right_margin="25vp"
            ohos:top_margin="15vp"

            />
        <Image
            ohos:id="$+id:tb"
            ohos:width="match_content"
            ohos:height="match_content"
            ohos:image_src="$media:tb"
            ohos:left_margin="25vp"
            ohos:right_margin="25vp"
            ohos:top_margin="15vp"

            />
        <Image
            ohos:id="$+id:gaode_map"
            ohos:width="match_content"
            ohos:height="match_content"
            ohos:image_src="$media:gaode_map"
            ohos:left_margin="25vp"
            ohos:right_margin="25vp"
            ohos:top_margin="15vp"

            />
        <Image
            ohos:id="$+id:baidu_map"
            ohos:width="match_content"
            ohos:height="match_content"
            ohos:image_src="$media:baidu_map"
            ohos:left_margin="25vp"
            ohos:right_margin="25vp"
            ohos:top_margin="15vp"

            />
    </DirectionalLayout>
    <DirectionalLayout
        ohos:width="match_parent"
        ohos:height="100vp"
        ohos:top_margin="10vp"
        ohos:orientation="horizontal">

        <Image
            ohos:id="$+id:iqiyi"
            ohos:width="match_content"
            ohos:height="match_content"
            ohos:image_src="$media:iqiyi"
            ohos:left_margin="25vp"
            ohos:right_margin="25vp"
            ohos:top_margin="15vp"

            />
        <Image
            ohos:id="$+id:changba"
            ohos:width="match_content"
            ohos:height="match_content"
            ohos:image_src="$media:changba"
            ohos:left_margin="25vp"
            ohos:right_margin="25vp"
            ohos:top_margin="15vp"

            />
        <Image
            ohos:id="$+id:jd"
            ohos:width="match_content"
            ohos:height="match_content"
            ohos:image_src="$media:jd"
            ohos:left_margin="25vp"
            ohos:right_margin="25vp"
            ohos:top_margin="15vp"
            />
</DirectionalLayout>

</DirectionalLayout>

2.2 代码中使用布局并初始化
       private PixelMap createBitmapFromView(Component view) {
        PixelMap.InitializationOptions options = new PixelMap.InitializationOptions();
        options.size = new Size(100,100);
        PixelMap bitmap = PixelMap.create(options);
        if(view.getName().equals("Id_qq")){
            bitmap =getPixelMap(ResourceTable.Media_qq);
        }
        if(view.getName().equals("Id_qzone"))
            bitmap =getPixelMap(ResourceTable.Media_qzone);
        if(view.getName().equals("Id_vx"))
            bitmap =getPixelMap(ResourceTable.Media_vx);
        if(view.getName().equals("Id_wb"))
            bitmap =getPixelMap(ResourceTable.Media_wb);
        if(view.getName().equals("Id_tb"))
            bitmap =getPixelMap(ResourceTable.Media_tb);
        if(view.getName().equals("Id_baidu_map"))
            bitmap =getPixelMap(ResourceTable.Media_baidu_map);
        if(view.getName().equals("Id_gaode_map"))
            bitmap =getPixelMap(ResourceTable.Media_gaode_map);
        if(view.getName().equals("Id_qq_music"))
            bitmap =getPixelMap(ResourceTable.Media_qq_music);
        return bitmap;
    }


版本迭代
v0.1.0-alpha
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azexplosion_ohos经过[Apache License, version 2.0](http://www.apache.org/licenses/LICENSE-2.0)授权许可.
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